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Old Mar 22, 2011, 05:49 PM // 17:49   #1
Ascalonian Squire
 
Join Date: Feb 2011
Profession: D/
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Default Balanced Conditions hero build - critiques?




[size=15]1 – R/P Player[/size]
Template code: OgkTcRrmZS3ySsC0mE3o4gHk2A
[build prof=Ranger/Paragon Expertise=8 BeastMastery=10 Marksmanship=12][Burning Arrow][Body Shot][Sloth Hunter's Shot]["You Move Like a Dwarf!"][Scavenger Strike][Lightning Reflexes][Never Rampage Alone][Comfort Animal][/build]

[size=15]2 – N/Rt Necro Heals[/size]
Template code: OAhjYgEaIPetBBYTaO5GmjzLG
[build prof=Necromancer/Ritualist SoulReaping=8 BloodMagic=10 RestorationMagic=12][Ravenous Gaze][Barbed Signet][Oppressive Gaze][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Life][Flesh of My Flesh][/build]

[size=15]3 – N/Mo Minion Master[/size]
Template code: OANDUshvSrBVBoBKgbh1DBE3V
[build prof=Necromancer/Monk DeathMagic=12 SoulReaping=8 ProtectionPrayers=10][Virulence][Animate Bone Minions][Death Nova][Putrid Bile][Blood of the Master][Protective Spirit][Aegis][Shield of Absorption][/build]

[size=15]4 – Me/P Fevered Dreams[/size]
Template code: OQlkAYB7Aaq0NAC4EQe2yXGwOmPG
[build prof=Mesmer/Paragon FastCasting=6 IllusionMagic=11 InspirationMagic=8 Command=10][Fevered Dreams][Wandering Eye][Fragility][Signet of Clumsiness][Waste Not, Want Not][Power Drain]["Fall Back!"]["Never Surrender!"][/build]

[size=15]5 – Me/P Panic[/size]
Template code: OQlkAYC7AaqDNY6Z6aCL/MQNeHD
[build prof=Mesmer/Paragon FastCasting=6 DominationMagic=11 InspirationMagic=8 Command=10][Panic][Mistrust][Unnatural Signet][Chaos Storm][Waste Not, Want Not][Power Drain]["Stand Your Ground!"]["Fall Back!"][/build]

[size=15]6 – Rt Support Spirits[/size]
Template code: OACjQygc4MO7vZ0+st5cmZuLG
[build prof=Ritualist/ SpawningPower=12 Communing=12 RestorationMagic=3][Signet of Ghostly Might][Pain][Anguish][Shadowsong][Disenchantment][Boon of Creation][Dissonance][Flesh of My Flesh][/build]

[size=15]7 – Rt Signet of Spirits[/size]
Template code: OACjEyiM5MXzyJGzbyMlmTuhJ
[build prof=Ritualist/ RestorationMagic=12 ChannelingMagic=12 SpawningPower=3][Signet of Spirits][Bloodsong][Splinter Weapon][Ancestors' Rage][Spirit Siphon][Mend Body and Soul][Spirit Light][Protective Was Kaolai][/build]

[size=15]8 – E/Mo Air Supporter[/size]
Template code: OgNDwIyuSXV6QLgfDgDUfuEhD
[build prof=Elementalist/Monk EnergyStorage=8 AirMagic=12 SmitingPrayers=10][Blinding Surge][Shock Arrow][Shell Shock][Chain Lightning][Enervating Charge][Smite Condition][Smite Hex][Air Attunement][/build]

Some standard ideas here I know, but I tried to come up with some new ideas as well.

Player
This can be tailored to pretty much any class, there are lots of useful PvE skills that apply conditions if your class doesn't have very good means of doing so. Not really much else I can say about that.

Necro Heals
Most people have seen the N/Rt healer, I just threw in a decent self heal for him and some useful condition appliers. I might replace Barbed Signet with Angorodon's Gaze if energy becomes a problem.

Minion Master
Common sense here, the army doesn't have much potency without Jagged Bones or Aura of the Lich, but Virulence more than fits the bill for this team build. I always find that the Minion Master is the best place for prots.

Fevered Dreams
The pillar of the build pretty much, this guy has good utility by spreading conditions via Fevered Dreams and good AE damage from Fragility. I like using Mesmers for the Paragon chants because energy usually isn't a problem for them. With 10 command they are also able to equip shields which is a pretty good idea here since you really don't want this guy to die

Panic
Standard Panic build. I have 2 "Fall Back!"'s only because I'm impatient, and with 2 Mesmers at 10 command it's up indefinitely and you don't really sacrifice that much to get it. It also heals minions, yay. You can use "We Shall Return!" on one of these guys if you need another res.

Support Spirits
Nothing new here, standard support rit. General support and synergizes with the condition theme with Shadowsong

Signet of Spirits
Literally nothing new here, damage and heals. I hate the thought of putting the same build in every team, but this is just too powerful, and both Xandra and Razah look rad so it's all good.

Air Supporter
A bit of a new idea, I don't like that Elementalists are pretty much discarded in HM PvE. Air magic does decent damage and applies both cracked armor and blindness, 2 of the most powerful conditions. I threw in the smiting for some condition/hex removal while still supplying damage, which is his main role, however you could put anything in there. Prot, curses, motivation, whatever you want. The extra damage his fast recharging condition applying nukes will do with Fragility combined with the utility they provide with Fevered Dreams makes him pretty useful.

This is the first team build I made, and although certain elements are pretty flavour of the month in the current meta I wanted to put my own spin on some of them. Another idea I wanted to try was having the ele as earth for wards and additional support with KDs and trying Earthbind on the support rit to see how that would work out.

Anyways, I'm interested in what people think, there were probably some skills I forgot about that could fit in here and I'm open to any suggestions. Thanks!
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Old Mar 22, 2011, 06:39 PM // 18:39   #2
Grotto Attendant
 
Join Date: Apr 2007
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1. Heroes cannot use FD worth a damn. If you want to build around FD, it has to go on the player.

2. All of the important conditions can be crammed into a Me/E bar using PvE skills. Designing the rest of the team around it is a huge waste of space.
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Old Mar 23, 2011, 01:33 AM // 01:33   #3
Frost Gate Guardian
 
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Join Date: Aug 2009
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Guild: Apostles of Oblivion
Profession: W/Mo
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Heroes are better with extend condition
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